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£12.99
Tomb Raider Starring Lara Croft brought the iconic adventurer to Nintendo’s handheld in 2000, developed by Core Design — the same studio behind the original PlayStation classics — and published by THQ. Known in some regions as Tomb Raider: The Nightmare Stone, it was Lara’s debut on Nintendo hardware and stands as a genuinely impressive piece of Game Boy Color engineering. Over two thousand animation frames were rendered from the home console originals and crammed into the cartridge, making Lara one of the most detailed and fluid character sprites ever to appear on the platform. Eidos producer Mike Shmitt described it at launch as technically remarkable given Lara’s origins on far more powerful hardware.
Tomb Raider Starring Lara Croft brought the iconic adventurer to Nintendo’s handheld in 2000, developed by Core Design — the same studio behind the original PlayStation classics — and published by THQ. Known in some regions as Tomb Raider: The Nightmare Stone, it was Lara’s debut on Nintendo hardware and stands as a genuinely impressive piece of Game Boy Color engineering. Over two thousand animation frames were rendered from the home console originals and crammed into the cartridge, making Lara one of the most detailed and fluid character sprites ever to appear on the platform. Eidos producer Mike Shmitt described it at launch as technically remarkable given Lara’s origins on far more powerful hardware.
Set across 14 levels spanning five areas in South America, the game casts Lara in a 2D side-scrolling adventure to recover the Nightmare Stone — a crystal artefact imprisoning the ancient evil Quaxet — before a rival group of treasure hunters can get their hands on it. She can perform up to 25 distinct moves including ledge-grabs, backflips and cliff-dives, faithfully translating the acrobatic feel of the console games to the small screen. Save crystals scattered throughout the levels add a layer of tension: reach one and you breathe a sigh of relief, because the environments are cleverly designed to punish the careless. Critics praised its technical achievements and gave it an average score of around 79%, and it sold well enough to spawn two Game Boy Color sequels.
For fans of the Tomb Raider series this is a fascinating piece of history — a port that genuinely captures the spirit of exploring dangerous ancient ruins in portable form. The combination of platforming, puzzle-solving and combat translated surprisingly well to the Game Boy Color’s limited controls, and the visual quality still impresses today when you consider the hardware constraints involved.
| Weight | 0.05 kg |
|---|---|
| Dimensions | 6.5 × 5.7 × 1 cm |
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